swing.mpg |
Sound generated by swinging objects. The first animation shows the sound generated by swinging a sword. The second one shows the sound generated by swinging a club. The motion of the club is same as that of the sword. |
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rotate.mpg |
Sound generated by rotating a sphere tied with a wire. The speed of the sphere increases gradually. Sound due to the wire is not simulated. |
throw.mpg |
Sound generated by circular cylinders approaching the receiver. |
bear.mpg |
An application to character animation, a bear swinging a huge club. |
warrior1.mpg
warrior2.mpg |
Another application to character animation, a warrior swinging two swords. |
wind.mpg |
Sound due to a cold wintry wind. |
draft.mpg |
Sound generated by a draft through a gap between windows. |
wind_noise.mpg |
Sound generated by a wind. This example demonstrates the unpleasant noise discussed in the paper. The sound texture for this example is computed with large Reynolds number (Re = 13,333) (*). |
(*) Reynolds numbers for other examples are of the order of 10^3.