Sample Images

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Inverse Approach for Adjusting Parameters for Rendering Clouds Using Photographs


(SIGGRAPH Asia 2012)
see sample animation

Modeling of Clouds from a Single Photograph



(Pacific Graphics 2010)
see sample animation

Controlling Cloud Formation Process



(SIGGRAPH 2008)
Click here for overview of the method (movie).
Click here to see other example movies.

Fluid Simulation Using Overlapping Grids


(EUROGRAPHICS 2008)
Click here to see movies.

Real-time Rendering of Clouds Illuminated by Lightning with Multiple Anisotropic Scattering


(CGI 2007; The Visual Computer 2007)
see sample animation

Real-time Haptic Interaction with Water



(ACM Symposium on VRST 2006; IEEE CG&A 2007)
see sample animation

Real-time Visual Simulation of Fire with Illumination Effects


(J. of ITE 2007)
see sample animation

Visual Simulation of Earth-scale Clouds


(Casa 2006)
see sample animation

Hardware-accelerated Rendering of Glossy Reflection


(Nicograph International 2006)
see sample animation

Painterly Rendering of Water Surface


(J. of IIEEJ 2005)
see sample animation

Radiosity for Point-Sampled Geometry


(Pacific Graphics 2004)
Click here to see movies.

Real-time Rendering of Vortex Sound



fire + explosion
(EUROGRAPHICS 2004)
Click here or above images to see movies. The movies contain audio.

Real-time Rendering of Aerodynamic Sound



(SIGGRAPH 2003)
Click here or above images to see movies. The movies contain audio.
Images of the bear and warrior are created by TAITO

Real-time Rendering of Caustics


(EUROGRAPHICS 2003)

Interactive Rendering of Atmospheric Effects



(Hardware Workshop 2002; Pacific Graphics 2000)
see sample animation
selected as back cover for Proc. Pacific Graphics 2000

Physically-based Simulation of Cumuliform Clouds


(EUROGRAPHICS 2002 short presentation)

Image Mosaicing Using Voronoi Diagrams


(EUROGRAPHICS 2002 short presentation)

Real-time Rendering of Water Droplets


(IWEC 2002)
see sample animation

Efficient Rendering of Lightning


(Pacific Graphics2001)
see sample animation

Hardware-accelerated Rendering of Under-water Scene


(Pacific Graphics2001)
see sample animation

Modeling Various Types of Clouds


(Pacific Graphics2001)
see sample animation

Hardware-accelerated Rendering of Clouds


(SIGGRAPH 2000)
see sample animation
selected as back cover for Proc. SIGGRAPH 2000

Animation of Clouds


(CGIM 1999)
see sample animation

Clouds Generated from Satellite Images


(PACIFIC GRAPHICS 1998; J. of TVC 1999)
see sample animation

Interactive Lighting Design System


(J. of IIEEJ 1998)

Fast Volume Rendering


(IEEE Trans. on Mag. 1998)
see sample animation

Fast Display of Sky Color


(PACIFIC GRAPHICS 1996; J. of V & CA 1997)
Cover page for Visualization and Computer Animation

Fast Calculation of Sky Light


(EUROGRAPHICS 1996)
see sample animation

Quick Rendering Method


(EUROGRAPHICS 1995)
see demo using java

Skylight for Interior Lighting Design


(EUROGRAPHICS 1994)

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